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Xenosaga pcsx2 black lines on characters
Xenosaga pcsx2 black lines on characters











  1. #XENOSAGA PCSX2 BLACK LINES ON CHARACTERS UPDATE#
  2. #XENOSAGA PCSX2 BLACK LINES ON CHARACTERS SOFTWARE#

In some cases it may have a noticeable impact but you might be talking about going from 450% max speed to 375% speed, which should still be well within tolerance for most hardware. Whether or not it was kept in these cases depends primarily on the difference in final speed with framelimiting off vs the visual benefit of FXAA. There are some instances where it does have a noticeable impact on performance that are mentioned in the notes. It’s not as dramatic as the old MSAA, but it also has nowhere near the performance impact (and doesn’t create visual bugs like MSAA did on occasion). It actually looks very good with very little impact on performance for the majority of games. At worst performance should be pretty much identical and at best it should be better than it was before.įXAA was added to many of the games (and this is noted on the sheet). If someone had good performance with a previous config and are suddenly getting very bad performance with the new one, I definitely want to know about that so I can take a look, but I’m not anticipating much of that.

xenosaga pcsx2 black lines on characters

I have read that on some AMD CPUs MTVU is less beneficial, so your mileage may vary but that’s kindof a given since everyone’s going to have different hardware and varying amounts of overhead to begin with. It should be noted, of course, that the benchmarking results are specific to my hardware, but the changes should, generally speaking, benefit everyone.

#XENOSAGA PCSX2 BLACK LINES ON CHARACTERS SOFTWARE#

Primarily all it does is makes it so that FMVs don’t flicker in and out while playing in a pretty small number of games, and in those instances you can generally use the Software FMV hack as an alternative anyway and the tradeoff for large framebuffer is at best no performance impact and at worst a substantial negative performance impact. Truth be told, in my opinion large framebuffer really shouldn’t be enabled by default in PCSX2 (and I notice that now in 1.6.0 it isn't, it was in 1.5.0 dev builds though), and this has even been acknowledged by a number of devs in their forums. There are also some cases where disabling large framebuffer doesn’t necessarily result in a consistent speed improvement but can help with sudden performance spikes. The amount to which it made a difference was at times as small as 15% or as much as 100%, it varies by game. MTVU has been enabled and large framebuffer has been disabled in cases where A) a performance improvement might actually matter (in other words, if a game is running at 800% speed as-is, I didn’t go out of my way to see if I could get it to run any faster 200% and below is basically where I started looking into potential speed improvements) and B) where it actually made a difference in my tests (because sometimes they don’t have any speed impact whatsoever).

#XENOSAGA PCSX2 BLACK LINES ON CHARACTERS UPDATE#

I don’t know if this is a bug or what, but I encountered it pretty consistently in my testing.Īs part of the update process, I went through and benchmarked everything with the framelimiter off (the results of which are now listed on the sheet, in the final column), and made a few adjustments here and there as the result of those tests. It’s not super obvious, but I noticed it when changing several games that were set to one of the Bob modes to a scale of 5x - stick with 4 or 6 (or 8 I suppose if your hardware can handle it).

xenosaga pcsx2 black lines on characters xenosaga pcsx2 black lines on characters

3x or 5x) as this causes a slight amount of jitter. If one of the Bob deinterlacing modes is being used and you decide to change the scaling, do not change to a non-even resolution scale (i.e. I made it a point to add a lot of additional notes for each game, so consider revisiting the details spreadsheet if you’re at all curious about this stuff and just for things to be aware of. The only games noted in the update log, however, are ones where some value or setting actually changed from the previous version. everything's been pushed through and the sheet has been updated.Įvery single config has been touched, because the formatting in the configs changed a little bit, so even if there were “no changes”, there were some formatting changes that took place in the background.













Xenosaga pcsx2 black lines on characters